The Shorehaven Republic

The Shorehaven Republic is similar to The Rested Coast Confederacy in that it was originally a group of city states that joined forces against the other powers on the continent, however it formed much earlier in 188FZ. Shorehaven was the strongest of them and offered to take the lead in forming a Council of Captains, in order to unite their navies and armies into one cohesive force that could challenge other powers on Celdon.

The cities and towns of the republic are run by elected officials, drawn from the landbound. This system is seperate from the Council of Captains.

Although the Shorehaven Republic's armies are sizeable - they are mostly marines - their navy is where their strength truly lies. It is large enough to dwarf the navies of any city state or nation on Celdon with the possible exception of The Holy Empire of the Dawn, but they have little contact with the Sun worshippers.

The Shorehaven Republic's patron deity is Gozreh but other deities, Neutral, Evil, and Good are worshipped there.

Sovereignty
The Shorehaven Republic is made up of four great city-states, but it is run by its ship captains. Every year every captain that can meets at Shorehaven and they choose a council of eleven. Then, that council of eleven decides upon a captain to become Admiral for the year. The Admiral is primus inter pares, votes last, and takes charge during emergencies.

Laws
The Shorehaven Republic's legal system, like its politics, involves ship captains deciding on how to deal with troublemakers. Much of their law is based on precedent, which can cause some problems because before the Republic was formed, each city state handled certain situations slightly differently.

Because of the back-and-forth nature of the court system, corruption and organised crime are a serious problem in the Republic, but another result is booming trade with their neighbours, as it is largely uninhibited by the courts or council alike.

Cities and Towns
Cities: Towns:
 * Shorehaven
 * Ironcliff
 * Overwatch
 * Westwater
 * Fisherman's Breath, a large island fishing outpost that takes advantage of the abundant populations of giant fish in the region.
 * Wharfton, a shipping town on the mainland.

Diplomacy
The Shorehaven Republic is allied to the Kingdom of Mygard as of the Month of the King, 473FZ, and a number of their troops are committed to aiding their allies against the Kingdom of Nerthelm.

They have almost exclusive trade with the inhabitants of the Mystic Sands, with the strongest navy in the region and very short routes from port to port.