Feats

Here is a list of feats for use in campaigns.

Animal Shape (Malra)
You can take the form of your linked animal in addition to your other forms.

Prerequisites Cha 13, base attack bonus +3, Malra.

Benefit You can take the form of the animal chosen as your beastly visage. The appearance of this animal is static and cannot be changed each time you take this form. Your bite attack's damage is unchanged but you gain a +10 racial bonus on Disguise checks made to appear as that animal. Changing in to the animal form is a standard action. This ability otherwise functions as beast shape II.

Shaper Charge (Malra)
You can change shape mid-charge, pouncing an opponent in the same round.

Prerequisites Swift Shaper, base attack bonus +10, Malra.

Benefit When you change your shape into your Malra form and use the charge action in the same round, you can make a full attack against your opponent.

Swift Shaper (Combat, Malra)
You can change shape more quickly than most Malrae.

Prerequisites Dex 13, base attack bonus +6, Malra.

Benefit You can assume Human or Malra form as a swift action. If you have the Animal Shape feat, you can assume your animal form as a swift action as well.

Normal A Malra's change shape ability is a standard action.